The Long Journey Part 4: The Future of The Game

Behold, an example of a finished character.

Aela Character Example.jpg

We have six factions fully fleshed out and part of the base set, Portal Bound. We also have six more faction abilities that are ready to go. In addition, we have two dual faction releases planned that will give each faction a total of 80 cards, 8 Heroes and 8 Locations. However, there is another aspect to our design I would like to tell you about today. That is, the fact that our game is completely modular!

Hypothetical Expansion: What if the character you see above is actually the one you choose to play Gordian Layers: Invasion, a 5 player cooperative expansion that has its own unique rules but you can use cards from the base game. Lets say its a deck building adventure game with a board…

Theory Craft.jpg

Your combat prowess is a bonus you add to a die roll to overcome your enemies defense, your Charisma is now called your Lore stat and determines how many combat cards you can use per turn and your capacity is actually a the weight of your blow, determining damage you deal to the monster. The cost here determines your starting gold. Wounds would be added to your deck, making future turns harder to keep going as your options run out.

We have a lot of cool ideas for expansions that completely changes the game while using the same cards. Some are miniature based while others are solo themed. The possibilities do not end with the card game version! We want to be the first company that really pushes the value you get out of every project we create!

By: Jonathan Hansen

Please join me for Part 5: The Story

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